3ds max 7 New Features and Production Workflow by Discreet

By Discreet

Welcome to the Discreet® professional education Courseware for 3ds max 7® software program! contemplate this booklet an all-access go to the creation and instructing event of Discreet's education specialists.

The classes within the handbook disguise not just the hot positive aspects present in 3ds max 7, but in addition their integration into the general construction workflow of utilizing 3ds max. the educational is designed for 3ds max clients who are looking to improve their abilities, get conversant in new positive aspects, and quick grasp tips to make the most of them.

How you're employed in the course of the tutorials is as much as you. This exact two-in-one package deal comprises:
. education DVD-ROM with lively modules in AVI layout. An teacher demonstrates each one step.
. A e-book that truly records every one instructional.

Contents:
Modeling, fabrics, Inverse Kinematics/Scripting, Animation, lights, Rendering, and Compositing

Learn from the creation and coaching services of Discreet Courseware builders, education experts, and authorized running shoes who contributed to this guide. for info approximately different studying instruments items from Discreet, stopover at www.discreet.com/training.

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Example text

14. You may use your Left and Middle mouse buttons to navigate the pre- view window until you see the cape. 15. Press P to Play the simulation. You see the cape collide with the character and drop down. You need to constrain the front of the cape to the pendant so the cape stays on the character. 16. In the User viewport, choose Knight_GEO_LowResCape. 17. In the Modify Stack display, open the Reactor Cloth modifier and choose Sub-Object vertex. Using Reactor 18. In the Perspective viewport, choose the vertices at the front of the cape behind the pendant.

In the Bevel Polygons dialog > Bevel Type group, choose By Polygon. 21 22 Chapter 1: Modeling a Cape and Pendant 21. 4 and press OK. Creating the Ribbon You use the Torus Knot to create the ribbon for the pendant. To add geometry to the Torus Knot, you use Turbo Smooth, which is an optimized version of Mesh Smooth. This modifier displays incredible speed while performing viewport operations. Before you continue to embellish the pendant, familiarize yourself with the difference between Mesh Smooth and Turbo Smooth.

9. In the Modify Stack display, choose Editable Poly. 10. On the Modifier List drop-down, choose Edit Poly. 29 30 Chapter 1: Modeling a Cape and Pendant 11. In the Edit Poly Mode rollout, turn on Show Cage. This option shows the object based on this level of the stack. Notice that when you add an Edit Poly modifier, Show End Result is on automatically. To make a higher-poly cape, spread the edge loops around the neck of the cape so that you can cut the geometry and then add wrinkles. 12. Press 2 to enter Sub-Object Edge.

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